Shadow from the Past Glossary Warning: Spoilers Below
CassorCassor, one of the six Arboreal elders, wears his long green hair in
braids and has scar along entire arm. He is Polsor's brother.
JarlenJarlen is a young Arboreal whose mother was human. He has the typical
light green skin of an Arboreal but the brown hair and eyes of a human. As Zehuti's
apprentice, he learns both Thaumaturgy and Necromancy.
PolsorPolsor, named after the Greek twin Pollux, is Cassor's brother and one
of the six Arboreal elders. With tangled, shoulder-length hair, he was entranced by
Oengus through the broken Staff of Ogma.
TyrazTyraz is a young Ferfolk warrior who befriends Jarlen.
AiaxAiax is the military leader of
the Ferfolk. His left hand is missing two fingers, he has a scar up the left arm, and his
chin is covered in rough whiskers.
AquilaAquila, granddaughter of Falgoran, is one of the six Arboreal elders.
She keeps her hair in a bun with three feathers and several loose strands.
EslinorEslinor, one of the six Arboreal elders, is beautiful with long hair.
Some of her ancestors were human.
KurilKuril is the oldest and wisest of the six Arboreal elders.
OengusOengus was once a commander int the Zairn army but has been trapped in
the Staff of Ogma for more than one thousand years.
OthaOtha is Zehuti's wife.
PetulaPetula, Pulcer's wife, found the broken Staff of Ogma in the swamp near
SeptuSeptu, second in command to Aiax, has a deep hatred of Arboreals.
YasnolYasnol is an Arboreal tenderling who frequently taunts Jarlen. He is
ZehutiZehuti, one of the six Arboreal elders, has been studying human magic
for most of his life. He has a youthful appearance with shaved head and a hefty build.
Air SpiritAir Spirits are small, transparent spirits summoned by a Sorcerer.
Mostly harmless, they generally are not capable of lifting a man on their own.
AlchemyAlchemy is the study of liquids and potions.
ArborealArboreals are a race of tree-dwellers from the tropics with pale green
skin. They are polite, slow to make decisions, excellent climbers, and able to speak
through nearly imperceptible facial expressions.
Arboreal ForestThe Arboreal Forest is an expansive forest covering the southern
portion of the continent.
BlaeculfA Blaeculf is an intelligent and aggressive canine, twice the size of a
gray wolf, with a muscular body covered in black fur.
Brymorian WarThe Brymorian War was the most recent, bloody battle between the
Arboreals and the Ferfolk.
Cold OceanThe Cold Ocean is a large body of water north of the continent.
ConjurationConjuration is the study of imbuing everyday objects with special
Dark WheyDark Whey is a sticky, black substance made from bone powder and used by
Earth SpiritAn Earth Spirit is a twelve foot tall, headless spirit composed of
earth and rocks.
Elemental MagicElemental Magic is the manipulation of air, earth, fire, and water.
FamiliarA familiar is an animal that shares a special bond with a wizard. The
familiar and its master can communicate through words, emotions, and sometimes thoughts.
FerfolkThe Ferfolk are leather-skinned warriors from the desert. They are
resistant to the direct effects of magic.
Forbidden WoodThe Forbidden Wood is the remains of the human city of Zairn. It is
surrounded by an enchanted wall of thorns.
FracodianA Fracodian is a hairy, pug-faced cross between a human and a bear. Some
are able to become berserk, gaining strength and speed for a limited time.
Gathering TreeThe Gathering Tree is the center of an Arboreal hamlet. It is
frequently used for meetings by the village elders.
Great LibraryThe Great Library was formerly a monastery in fourth ring of Zairn but
now holds the largest collection of books and scrolls in the land. It is a rectangular
building with an open courtyard in the middle.
Great OceanThe Great Oceans is a large body of water east of the continent.
HillswoodHillswood is an Arboreal hamlet located in the center of the Arboreal
Forest. It is home to the six Arboreal elders.
IllusionIllusion is the study of disguise and deception.
KrofhavenKrofhaven, the largest Ferfolk city, is located just south of the
NecromancyNecromancy is the study of death and the dead.
Pensorean MountainsThe Pensorean Mountains separate the human lands from the Cold Ocean
east of Terun City. They are covered by white pine forests.
Razor MountainsThe Razor Mountains are the western half of the Pensorean Mountain
Range. They are taller and rockier than the mountains east of Terun City.
SabretoothA Sabretooth is a powerful feline predator with long fangs. Arboreals
will occasionally tame sabretooths as attack cats against large targets.
SorcerySorcery is the summoning and controlling of spirits.
Staff of OgmaThe Staff of Ogma is an enchanted ebony staff in the shape of two
intertwined vipers with their tongues extended.
TenderlingA Tenderling is a young Arboreal only a few springs from becoming an
TerunThe Teruns are a race of mountain-dwellers. Short and manipulative, they
are the masters of metal and stone.
Terun CityTerun City is the mountainside home of Terun traders, healers, and
merchants. It is less prestigious than the Undercity but more impressive to outsiders.
ThaumaturgyThaumaturgy is the study of blessings and miracles.
TransmutationTransmutation is the transformation of one or more objects.
UndercityThe Undercity is the lower half of Terun City, located beneath the Tooth of the
WastelandsThe Wastelands is a vast desert covering the central and western
portion of the continent.
ZairnZairn was once the largest city in the land. It was located where
the Sinewan River spills into the Great Ocean and was built in concentric rings
separated by walls of stone.